Search Unity

Spotlight Not casting Shadows in the mobile build.

Discussion in 'Global Illumination' started by rameshmadara, Dec 13, 2020.

  1. rameshmadara

    rameshmadara

    Joined:
    Nov 5, 2020
    Posts:
    48
    I have used a spotlight that follows the player around in my game. The spotlight casts shadows perfectly in-Engine Game view. I am using default graphic settings in my project settings. My shadows are set to "Hard shadows". But once I build the game and run it on my phone, the shadows nowhere to be found.
    How to fix this?