Hey. First thread I've posted in some time. Anyhoo let's jump right in... There's a disconnect in the US between people of all walks of life. There is some research and some literature out there which correlates the increased ubiquity of devices with a decrease in social skills/social life/ and quality of life. What I want to focus on here is the gaming part of things. If you were old enough to play an N64 or a SNES you know what I'm about to say. This might be controversial but gaming was fun back then because of the social aspect. You typically sat in the same room (or building, ala' LAN gaming).. It was about having fun together, not competition. People didn't play to win, every. damn. time. I'm looking at you League of Legends and your bass-ackwards "must play to win" enforcement. I think many of us want games to be fun again. I think that's why some people play. They want it to be fun but the plethora of trolls, cheaters, and those who play to win make it a sordid experience 99.99% of the time. Have a look at Nintendo's recent games. Pokemon Go (ok it launched three years ago but hey) encourages people to play together, outside via the capturing of pokemon with AR. Smash Brothers is a honestly a college phenomenon. I cannot think of any other games which so many people play together (in the same room!). I think there is opportunity to improve the gaming experience by making cooperation among people happen more easily. There's also a lot of innovation that could be had. I think we could as game devs really improve our games by making them more about cooperation than the antonym. Discuss.