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SplineBend - object deformation tool

Discussion in 'Assets and Asset Store' started by Wright, Feb 27, 2013.

  1. adslitw

    adslitw

    Joined:
    Aug 23, 2012
    Posts:
    275
    If anyone is still using this (as I am!) then the github link above is indeed a c# conversion. There's an error which stops it working - everytime you do anything with it simply creates more Marker gameobjects.

    The fix is simple. In SplineBend1.cs, change the line:

    if (markers != null) ResetMarkers(2);

    to:

    if (markers == null) ResetMarkers(2);
     
    protopop likes this.