Hello everybody! I've made a handy lofting tool that I mostly use for roads, but I made sure it's usable for everything. One of the features is the ability to use separate cap meshes on the ends. The other is generating collider and render meshes separately. Full feature list: ✩ Caps support to make ends look neat. ✩ Multiple mesh result supported. ✩ Seamless looping support. ✩ Powerful post-processing. ✩ Static and dynamic mesh generation ✩ Export to OBJ or as asset. ✩ Source code included. ✩ Full documentation and support. Asset store page Docs Demos: Kart Demo Kart Demo Spectator Caps Demo Rails Demo Star Demo ---- Big updates SOON-ish v1.4 available Good news everyone! It appears that handwritten mesh combining works much faster than the native one, somehow. No more managed garbage, no more serialization garbage and it works much much better! -Vertex buffer overflow is prevented -Mesh combining code is rewritten -Unnecessary serialization garbage is eliminated -Small fixes v 1.31 -New features -A lot of optimizations -Docs are updated Bugs/Suggestion are welcome!