I'm working on a control similar to the spy mouse. Does someone would buy it from asset store? how much should you pay for it?
spline is generated from mouse/touch positions and the player move on it at constant speed (editable). With this control you can make games like: spy mouse -> https://www.youtube.com/watch?v=nK41R3mSeMc critter escape -> https://www.youtube.com/watch?v=hT8EBVg3q3E flight control -> https://www.youtube.com/watch?v=b_MS_imDbq4 flight control rocket -> https://www.youtube.com/watch?v=QfmwEYeb5Uw ... ...
Couple of Questions: Which types of Splines do you support? Which types of movement are supported out of the box (constant speed, etc)? What are you using for line drawing? Is it battle tested? (how many splines, line on mobile at the same time?) Are you doing collision detection via Raycasts? Does it support 3d splines as well? What is the final price going to be? When is the release date?
A) Catmull-Rom spline B) Constant speed (Ease In/Out only on static spline) C) Two drawing method are supported: prefabs instancing (with orientation) or mesh generation D) It is in early stage and i don't test it with many spline generation at the same time. E)yes ..Optional A* algo is in to-do-list F)yes spline points are a series of Vector3 with quaternion orientation G)I dont know at this time H)When it will be ready ...i'm working on a mobile game that uses this control
Awesome!, it's looks simple and powerful. If this is suitable for mobile games with multiple splines I definitively want it!
I tested multiple splines on Android (sony tablet s sony xperia mini) Seems to work good. I'll continue to improve it.
If you want efficient splines that can be extended at run time on mobile you might want to try use the splines from particle dynamic magic. I'm assuming by the age of these posts this asset is either no longer supported or wasn't released.
Thanks for the reply, not to sound lazy but I was really hoping for an asset link. Just asking but you managed to replicate these results ?
This spline system evolved in a platform which include a racing game spline system with advanced AI / a spline camera system / a spline particle system / a spline touch control and more. Now I'm finishing a racing game based on this system. Within a month I'll publish more information and a video which show the potentiality of this system.
Hello. Already passed two years since the placement of the first post. Release of this Asset in general planned?