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Splash Screen only shows for a fraction of a second (Android)

Discussion in '5.5 Beta' started by Mison, Sep 13, 2016.

  1. Mison

    Mison

    Joined:
    Jan 20, 2014
    Posts:
    19
    In one of my apps the Splash Screen shows for only part of a second (other app works fine).

    Settings: should last for 3 seconds.
    Screenshot 2016-09-13 11.38.18.png
     
  2. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,055
    The splash screen works in your other apps but not this one? What is different about this one, are you using a different graphics API, android version or linear light?
    Try turning the overlay opacity down.
     
  3. Mison

    Mison

    Joined:
    Jan 20, 2014
    Posts:
    19
    Well, it works in my testing project which was derived from this one before (by deleting almost everything), so the settings are probably same. But the problem might be that I use some third party SDKs in this one, so the android manifest is probably different (I don't know where I can find the merged one used in the build). One of them is Facebook, but I think the problematic one could be Crashlytics by Fabric.io as it wraps the activity by its own.
    https://docs.fabric.io/unity/crashlytics/implementation-details.html
     
  4. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,055
    oh that does sound like the culprit. We have tried to prevent the splash screen from jumping due to long loading but still not enough it seems. I suspect fabric is blocking Unity for a few seconds whilst it loads which is going to be difficult to fix. I'll try and recreate the issue and see what I can do.