Search Unity

  1. Are you interested in providing feedback directly to Unity teams? Sign up to become a member of Unity Pulse, our new product feedback and research community.
    Dismiss Notice

Spine Anim vs Unity Animation

Discussion in 'Animation' started by magister_yoda_, Jun 24, 2021.

  1. magister_yoda_

    magister_yoda_

    Joined:
    Mar 27, 2016
    Posts:
    7
    I need to add some simple animation in my game, which uses only one sprite that have to do some very simple movement (see the gif). What is more efficient, make this animation using the Spine or using unity Animation? handAnim.gif
     
  2. magister_yoda_

    magister_yoda_

    Joined:
    Mar 27, 2016
    Posts:
    7
  3. Unrighteouss

    Unrighteouss

    Joined:
    Apr 24, 2018
    Posts:
    217
    Hey,

    It's been a while, but the answer is that Unity would be more efficient in this case.

    Spine is focused on animation and has many more features than Unity, but Unity is much easier to use. If you're just moving sprites around like in the gif, then Unity is more than capable.

    For future reference, you'll likely get an answer much faster by posting in the 2D forums for questions like this.

    Have a good one.
     
    Ted_Wikman likes this.
unityunity