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Spider Animation not working

Discussion in 'Animation' started by Dominatro, Dec 16, 2013.

  1. Dominatro

    Dominatro

    Joined:
    Jun 10, 2013
    Posts:
    27
    Ive got a mecha spider model that i want to use for an AR project. I have created the model, animation in Maya and baked animation in FBX export. I am trying to get the animation to play in Unity, i've set my rig animation type to legacy as was suggested by the system, but i don't know which generation type i'm supposed to use. My rig has no central bone, but rather 6 joints rooted at the hip of each leg. What settings do i need to get this working?
     
  2. Goregaming

    Goregaming

    Joined:
    Sep 6, 2012
    Posts:
    243