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Speedtree Pbr support?

Discussion in '5.2 Beta' started by wheels, Jul 28, 2015.

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  1. wheels

    wheels

    Joined:
    Jan 20, 2013
    Posts:
    29
    Is this on the table for 5.2 or should we be looking at other shader solutions? we have gotten reports it was going to be in the next release of unity from speed tree here:

    http://www.speedtree.com/forum/showthread.php?3709-Unity-5-shaders

    Would really appreciate some confirmation or a general idea of when we can expect this and to who ultimately we should be bugging about this feature.
     
    Gokcan and ImpossibleRobert like this.
  2. zeroyao

    zeroyao

    Unity Technologies

    Joined:
    Mar 28, 2013
    Posts:
    169
    Hey,

    We don't have the PBR shader for SpeedTree for 5.2. As a work-around, maybe you can grab SpeedTree.shader from the builtin shader package and try change the lighting model to Standard.

    Cheers,
     
  3. wheels

    wheels

    Joined:
    Jan 20, 2013
    Posts:
    29
    Ok, will this be updated in the roadmap at some point? its not even listed as an unscheduled feature currently and its been promised for some time now. what is necessary for its implementation?
     
  4. O_and_N

    O_and_N

    Joined:
    Oct 17, 2014
    Posts:
    50
    Ive read some time ago on the speedtree forum that the pbr shader will be made by the guys from speedtree but they are first waiting for the unity team to fix existing problems with the speedtree integration.Go to their forum and will notice that more people are speaking about the topic+unity but it looks like the speedtree priority for them is right now on hold until the unity integration problems are fixed.
     
  5. XaneFeather

    XaneFeather

    Joined:
    Sep 4, 2013
    Posts:
    97
    I too am waiting for this. Right now we're working on our project with longterm expecting an update for SpeedTree to add in the currently missing features. As we're currently no where near shipping, we await the update patiently.
     
  6. TechiTech

    TechiTech

    Joined:
    Dec 13, 2014
    Posts:
    212
    I cancelled my speedtree subscription because of this...
     
    Gokcan and minhdaubu2 like this.
  7. Gokcan

    Gokcan

    Joined:
    Aug 15, 2013
    Posts:
    289
    It shouldn't be so hard...
     
  8. Alex-Lian

    Alex-Lian

    Guest

    The beta forum is for feedback on beta specific features. Requests outside this scope are not useful feedback for us, but belong on the feedback.unity3d.com site. Locking the thread.
     
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