Search Unity

Question Speeding up makes my car slippy and hard to rotate

Discussion in 'Physics' started by nouran308, Jun 13, 2020.

  1. nouran308

    nouran308

    Joined:
    Dec 13, 2019
    Posts:
    1
    I'm new to unity, and I'm using this asset as the track in my car game:
    https://assetstore.unity.com/packages/3d/environments/roadways/race-tracks-140501

    I got my car controls fine, I tried it on some terrains I created using different materials, it was doing great.
    But then I added my car on this track, and I faced a problem, whenever the car speeds up, it feels so slippy on the track, and it's difficult to rotate the wheels left or right while it's in high speed, I have to slow down to do that
    I'm using wheel collider, I'm not sure how to fix this
     
  2. aliparsbin

    aliparsbin

    Joined:
    Aug 6, 2018
    Posts:
    3
    You have to add physic material to your racing ground.
    this adds friction to your ground so you can control your car.

    wish it works!