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Specular texture question

Discussion in 'Linux Editor' started by Bareflix, Oct 10, 2015.

  1. Bareflix

    Bareflix

    Joined:
    Sep 15, 2015
    Posts:
    7
    I don't know if I'm doing something wrong, or if this is a bug or a limitation of my graphics card.
    I'm using the Standard shader (Specular setup).
    If I select a medium grey color with the eyedropper, I get a nice shine on my model.
    ship1.png
    but if I create a texture that is all that exact same color, the model looks complete matte.
    ship2.png
    I thought they should both look the same, am I wrong?
     
  2. Zuntatos

    Zuntatos

    Joined:
    Nov 18, 2012
    Posts:
    522