Search Unity

  1. Calling all beginners! Join the FPS Beginners Mods Challenge until December 13.
    Dismiss Notice
  2. It's Cyber Week at the Asset Store!
    Dismiss Notice

Specular only lights

Discussion in 'General Graphics' started by areavisuale, Feb 26, 2019.

  1. areavisuale

    areavisuale

    Joined:
    Jul 23, 2015
    Posts:
    44
    I baked the illumination of my 3d models using an external 3d software, and now I would like to insert a realtime light in Unity that not affects the illumination, but only the specular highlights.

    I use a directional light with shadow off, but to obtain a specular highlight I need to raise up the intensity value, and it affects the illumination of my objects.

    I'm using the standard Unity shader for all my objects, because I need an Albedo texture, a second Albedo texture for my baked illumination, and a normal map. I need to modify this shader? (I have not experience in shader editing...)