Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Have a look at our Games Focus blog post series which will show what Unity is doing for all game developers – now, next year, and in the future.
    Dismiss Notice

Feature Request Specify shader name

Discussion in 'Shader Graph' started by PerunCreative_JVasica, Oct 16, 2020.

  1. PerunCreative_JVasica


    Aug 28, 2020

    shader graph is great, but some things are faster and easier when directly done in the shader instead of nodes. Because of that and because some plugins requires .shader files instead of .shadergraph we are taking the shader code generated using sg and re-saving it as plain .shader for further modifications. However the shader that is generated through shader graph always creates shader code with name "PBR Master" and you have to manually rename it every time. Please add option to specify name of the shader, so that once you hit copy shader (or show generated shader) it has the specified name instead of PBR Master.

    Thanks :)