Hi guys, I have a button that spawns an object with a few variables. It has Hunger, Experience, Level and Health. When I click said button, it spawns the object.. Good! but when I click it again, it spawns a clone of the first which will inherit the code from the first? So if I feed the first, or let it get low, the second one is just as hungry as the first instead of spawning at its full hunger. How would I get around this? I'm using an instantiate code.