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Spatial Mapping creates only half meshes

Discussion in 'VR' started by saifshk17, May 27, 2018.

  1. saifshk17

    saifshk17

    Joined:
    Dec 4, 2016
    Posts:
    488
    Hello all,

    The spatial mapping component I used (from Microsoft HoloToolkit) creates only half the mesh in the room (more likely infront of the camera). But I want it to create meshes through out the room. Hence, the spatial mapping component can be then used on objects. How do I achieve this?

    Thank you.
     
  2. JasonCostanza

    JasonCostanza

    Unity Technologies

    Joined:
    May 23, 2017
    Posts:
    404
    Have you reproduced this without the HoloToolkit in a simple scene with just that component in question added to the main camera?