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Space Shooter Audio Tutorial Bug, No Audio for any explosions, player

Discussion in 'Audio & Video' started by killigrewm, Jun 21, 2015.

  1. killigrewm

    killigrewm

    Joined:
    Jun 21, 2015
    Posts:
    4
    Please I need help here. I have followed exactly what was instructed and there is no audio being displayed for no apparent reason.

    I had to quit using Unity 5 due to this tutorial being made on Unity 4, I am perturbed here.

    I checked on YT and I am not the only person that this has happened to.....just check out the comments there.
    I have the majority of the game down, I am using these tutorials to further advance my understanding of game development and coding skills.
    None have a proper answer to why this is happening. I have checked the destroy by time lifetime variables and they have all been set and are not at zero.

    Can someone please help here. Since I have followed exactly what has been instructed and I made the majority of this game and the roll a ball game with no problem I am positive that I cannot be the only one that this has happened to....








    https://unity3d.com/learn/tutorials/projects/space-shooter/audio
    https://www.youtube.com/watch?t=529&v=kBkL7CKdEq0
     
    Last edited: Jun 21, 2015
  2. killigrewm

    killigrewm

    Joined:
    Jun 21, 2015
    Posts:
    4
    In fact no sound is even being played here at all, even when I check the audio from selecting the audio from asset folder and in inspector and preview section, when I hit play the audio isn't even being played there. Can someone please help me out.
     
    Last edited: Jun 21, 2015
  3. killigrewm

    killigrewm

    Joined:
    Jun 21, 2015
    Posts:
    4
    To clarify I have made this using Unity 4 so it is not a Unity 5 issue....please can someone help.
     
  4. killigrewm

    killigrewm

    Joined:
    Jun 21, 2015
    Posts:
    4
    Never-mind, I completed the space shooter game and the HTML build plays the audio files correctly, this audio bug appears to be common for some users, there may be a need to look into this sort of bug in the Unity 4.6+ issue, one user via YT comments stated that there was some miscommunication between Unity and the headphones that user had, others seem to have a more general issues with the audio files as well. Just saying....