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Space Navigator Support is Terrible

Discussion in 'Unity Reflect' started by HoloBeard, Jul 8, 2020.

?

Do you use a 3d mouse in your workflow?

  1. Yes

    70.0%
  2. No

    30.0%
  1. HoloBeard

    HoloBeard

    Joined:
    Feb 5, 2018
    Posts:
    3
    I work for an engineering company. Many of us use the Space Navigator 3D mouse for our modeling programs. I understand Unity is originally a game developer engine. But the support of the 3d mouse is terrible. Why hasn't Unity taken its support seriously?

    After a 2nd monitor, the 3rd mouse is the upgrade we pick before better processor, ram etc. Few of the other engineers and drafters don't want to touch Unity if a basic tool is not going to be supported. Please Unity, if your serious about supporting AEC, support the use of a 3d mouse.
     
    Last edited: Jul 10, 2020
  2. DavidMenard

    DavidMenard

    Unity Technologies

    Joined:
    Jun 3, 2019
    Posts:
    98
    Hey HoloBeard,
    Thanks for letting us know. I'll be curious to see the poll results because quite honestly this isn't something I've personally had a lot of feedback about. Can I ask which other tools do you use with a 3D Mouse?
     
  3. jackstrongitharm

    jackstrongitharm

    Unity Technologies

    Joined:
    Mar 13, 2019
    Posts:
    11
  4. HoloBeard

    HoloBeard

    Joined:
    Feb 5, 2018
    Posts:
    3
    @jackstronitharm - yes I do use the space-navigator asset but its usability is sketchy with 2019.+. It worked really well with Unity 2018 but is hit or miss 2019
     
    Last edited: Jul 10, 2020
  5. HoloBeard

    HoloBeard

    Joined:
    Feb 5, 2018
    Posts:
    3
    @DavidMenard - we use 3d mouse for our PTC CAD programs, AutoCAD, Blender, Sketchup, Lumion, Cinema 4D.

    Here is a simple test: a base 3d mouse is $100. Get one, run blender, Sketchup or Unity 2018 w/ the assest store plugin which is pretty stable with Unity 2018, and test moving around a scene for 30 minutes. Once you use a 3rd mouse, its hard to ever move around a model without one again. Its that good.

    A 3d mouse makes the task & speed of moving around a scene so much more efficient that i would easily pay for a maintained plugin.
     
    Last edited: Jul 10, 2020
  6. Jelmer123

    Jelmer123

    Joined:
    Feb 11, 2019
    Posts:
    174
    The problem is the manufacturer, 3DConnexion.
    Their driver is affecting Unity even though that is not an app you can choose to install. I only chose 3ds max in their installer.

    In Unity, MRTK becomes unusable.
    And their driver even affects runtime Unity apps; Firewatch, the famous game, gets rubbish inpout from the space navigator. The menu keeps flipping around.
     
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