The DemoManagerMain.cs script controls the setting up and management of the demo scene. Looking through it will give you the starting point for understanding how any part of the demo is created. Absolutely. There will also be more demo scenes focused on smaller parts of the kit, because a lot of what happens in the main gameplay demo is instantiated from prefabs and controlled dynamically by the demo manager script, making it hard to isolate things. What do you mean exactly? Camera view targets are a part of each vehicle - if you don't want exterior view for example you can remove that CameraViewTarget component from the vehicle prefab.