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Space canvas above multiple objects in World Space

Discussion in 'UGUI & TextMesh Pro' started by JacobDzwinel, Dec 22, 2014.

  1. JacobDzwinel

    JacobDzwinel

    Joined:
    Dec 19, 2013
    Posts:
    26
    I made a sphere trigger around my FPSController and I want to make all objects (for example with tag "Take") have a canvas ui above them when OnTriggerEnter is executed beetwen them and sphere (So you can know that these objects can be picked up). My question is, is there any easier way to do it than putting on every object seperate canvas ui that is invisible while objects are outside Trigger collision and visible when inside?

    (Sorry for my english)