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Audio Sound Spatializer plugins causing weird sound "click"/"glitches" on first Plays

Discussion in 'Audio & Video' started by TheDream, Jan 12, 2018.

  1. TheDream


    Nov 25, 2013
    Hello everyone,

    here is my issue:

    When I play a sound that is spatialized and a spatializer plugin is enabled (MS HRTF, Oculus, or Steam Audio SDK) the sound makes a "click", what I mean is that the sound is played at very high volume for a short period of time. It occurs only the first time the audiosource is played, and that happens for each audiosource.

    Did you ever experienced this issue? How can I solve it?

    Thank you for your help!

    Edit: apparently this only happens if there is a rigidbody is in the same GameObject as the audiosource or in one of its parents
    Last edited: Jan 12, 2018