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Sorting layer problems in 2018.3.b12 when importing project from 2018.2

Discussion in '2018.3 Beta' started by zapposh, Dec 3, 2018.

  1. zapposh

    zapposh

    Joined:
    Nov 12, 2016
    Posts:
    117
    Since opening a project from 2018.2.x in 2018.3.b12, either sorting layers do not behave properly anymore, or perhaps the renderer ignores them.

    The existing updated project renders fine, but for any new 2D gameobject created in 2018.3.b12, these are simply rendered on top of others within the same sorting layer, even if their order is different.

    The sorting layers themselves are rendered in the correct order (Background, Player, Foreground etc).

    The following screenshot displays the problem.
    - editor behavior is correct (player is behind the trees in the scene)
    - wrong behavior in the game window (player is rendered on top = should be rendered like in the scene window)
     

    Attached Files:

  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,132
    Could you please submit a bug report + reproduction project for this issue and reply in here with the issue ID?
     
  3. zapposh

    zapposh

    Joined:
    Nov 12, 2016
    Posts:
    117
    Case 1106387
     
    LeonhardP likes this.