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Showcase Sonity - Audio Middleware

Discussion in 'Audio & Video' started by Sonigon, Oct 26, 2022.

  1. Sonigon

    Sonigon

    Joined:
    Sep 11, 2018
    Posts:
    2
    Hello everyone!

    I've just released Sonity, an audio middleware for Unity, which I’ve worked on solo for the last ~6 years (not full time).

    Sonity - Audio Middleware

    Website | Tutorial Videos | Documentation | Support

    I’m having a launch discount of 50% for 1 more week! :D

    (got covid when it launched last week, best timing ever xD)



    Some overview of features:
    • Components for triggering sounds without code.
    • Live-edit and multi-edit everything.
    • Automatic asset creation and reference finder.
    • Music functionality like playlists, stems and intros.
    • Visually debug sounds live in-game.
    • Custom DSP filters and distortion per voice.
    • Record sound parameters for automatic scaling.
    • Highly optimized system with IL2CPP support.
    • Fully documented source code provided.
    • Developed and used in commercial games.
    • Crafted with my experience as a game audio professional.
    If you have any questions don’t hesitate to poke me here or head over to the support discord!
     
    Last edited: Oct 26, 2022
  2. Sonigon

    Sonigon

    Joined:
    Sep 11, 2018
    Posts:
    2
    Good day to you too mate haha :) Just ask me if there is anything you're curious about!
     
  3. starfoxy

    starfoxy

    Joined:
    Apr 24, 2016
    Posts:
    184
    I am interested in this. Does this fill the same void and provide the same or better functionality as the Master Audio asset?
     
  4. halagame

    halagame

    Joined:
    Jan 14, 2020
    Posts:
    17
    Hi, bought you asset, nice looking GUI and seems neat, one thing that I have found missing that is addressable support, any plan about this? tks