Search Unity

  1. Unity Asset Manager is now available in public beta. Try it out now and join the conversation here in the forums.
    Dismiss Notice

Sometimes Destroy() is extremely slow

Discussion in '2018.1 Beta' started by beinteractive, Apr 5, 2018.

  1. beinteractive

    beinteractive

    Joined:
    Apr 10, 2014
    Posts:
    21


    Since I updated my project to Unity 2018, sometimes Destroy() takes many time and freeze few seconds.
    The problem occurs in iPhone SE and iPhone 7+ and doesn't occur in iPhone X.
    There are no determined reproduce steps, but it is highly reproduced in that devices while playing.

    I think this issue is critical and hope to be fixed soon.
     
  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,136
    Could you please submit a bug report with a minimal reproduction project for this issue and reply in here with the case #? You can find best practice instructions for these procedures here:
    A guide to beta testing
     
  3. beinteractive

    beinteractive

    Joined:
    Apr 10, 2014
    Posts:
    21
    Just I reported a bug as:
    (Case 1024354) [Unity 2018] App randomly freezes on some iOS devices
     
    LeonhardP and Peter77 like this.