I have test game and there is animation. There are Idle state and Player Movement, also I have trigger parameter. When press the button trigger param is set. Transition from Idle to Player Movement has Argument Has Exit Time, it is disabled. So, problem is when animation is playing and trigger is set, Player Movement playing two times instead of one, but when I switch off trigger in first playing, then it doesn't go for second playing. What's the sollution?