I updated to 2.1 and now importing of Maya meshes is not working correctly. Something is messed up with the UVs. It's like there's no uv map at all. I create a new project, a simple cube with one texture, import it and it has no texture even tho the material is set up. It's just a gray cube. However, if I create another UV map in Maya so there are two uv maps, the default map1 and another, then it imports correctly. Delete either one of the uv maps and it again imports without a uv map. Having two uv maps as in one for light mapping does not work at all. It's like only the last uv map in the list in Maya is imported. Has anybody else seen this? I would think the importer can't have got broken like this but it started after the update to 2.1 Any ideas?