Someone can explain how to use CapsuleCasCommand, RaycastCommand, BoxCastCommand and SphereCastCommand on ECS? i believe they are made to use with it right? or is just something i didn't notice? i'm trying to better understand how to use on ECS and create a system to compute it. PS: they are on UnityEngine.PhysicsModule documentation (Scripting API). thank's right away to any help or info.