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Question Some text (UnityEngine.UI.Text) using Dynamic Font on iOS is broken.

Discussion in 'UGUI & TextMesh Pro' started by nakamura_tomotaka, Jan 26, 2021.

  1. nakamura_tomotaka

    nakamura_tomotaka

    Joined:
    Feb 28, 2020
    Posts:
    1
    Some text (UnityEngine.UI.Text) using Dynamic Font on iOS is broken very rarely, but I am stuck in the investigation.

    Although it is a little old, I looked at the Destroy timing of the text as shown here, but the Destroy of the text was not called at the timing when the character collapse occurred.
    https://helpdesk.unity3d.co.jp/hc/ja/articles/115003102887-ダイナミックフォント-uGUIでの文字化け

    When I intentionally enlarged the font texture and made it larger than 4096, the same symptom occurred, but when the character collapse occurred, the following error was not displayed.
    > Failed to update dynamic font (font name) texture; all the needed characters do not fit onto a single texture (max size 4096). Try using less text or a smaller font size.

    If you have any other information that can be used as a clue for the investigation, would you please let me know?


    environment:
    Unity 2019.4.1f1
    Xcode 12.1
    iPhone 11Pro (iOS 13.0.0)
     
  2. hw_unity804

    hw_unity804

    Joined:
    Mar 10, 2020
    Posts:
    1
    Bumped. I have same issue about this.