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Resolved Some of the tiles in the Tilemap completely ignore the sorting and just go over everything

Discussion in '2D' started by xXGryphonXx, May 23, 2024.

  1. xXGryphonXx

    xXGryphonXx

    Joined:
    Oct 12, 2020
    Posts:
    3
    Yeah so basically i was trying to use the isometric Z as Y to make my enviorment but when trying to place the pipes they just go over everythinhg instead of being sorted like the other tiles.
    The only thing i can understand is that every tile that has this problem comes from another set of sprites, but i can't see the difference, they all have the same proprieties.

    here are some screenshots
    grid:
    upload_2024-5-23_20-19-20.png

    tilemap:
    upload_2024-5-23_20-20-1.png

    the sprites of the correct tiles
    upload_2024-5-23_20-20-24.png

    the sprite of the problematic tiles:
    upload_2024-5-23_20-20-45.png
     

    Attached Files:

  2. xXGryphonXx

    xXGryphonXx

    Joined:
    Oct 12, 2020
    Posts:
    3
    Update: i don't freaking know what happened but i open up the project again and now the situation is the opposite
    upload_2024-5-24_20-49-57.png

    i even tried to take the pipes on a separate palette but it didn't change much
     
    Last edited: May 24, 2024
  3. xXGryphonXx

    xXGryphonXx

    Joined:
    Oct 12, 2020
    Posts:
    3
    Solved by myself, i had to put the sort mode to "custom axis"