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Some help regarding the FPS microgame please

Discussion in 'Editor & General Support' started by SuperBoyOMG, May 12, 2021.

  1. SuperBoyOMG

    SuperBoyOMG

    Joined:
    Apr 18, 2021
    Posts:
    1
    Hello,

    I am creating a game using the FPS microgame template. I have an issue I would love some help with if possible please.

    I bought this kit called the FPS creator kit which comes with a weapon called the fireballer. When I place this weapon in the game and then walk over it the game doesn't let me collect it, the weapon remains where I placed it.

    Thank you in advance for your help.

    SB.
     
  2. altepTest

    altepTest

    Joined:
    Jul 5, 2012
    Posts:
    1,105
    Is not that simple. That would had been awesome though, just drag and drop and make it work. You need to integrate your new weapon in the FPS microgame. This is true of all assets on unity store with the exception of those that had already been prepared by the authors to work with other assets/systems