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Some Camera Advice

Discussion in 'Editor & General Support' started by ProNerdPanda, Feb 11, 2013.

  1. ProNerdPanda

    ProNerdPanda

    Joined:
    Feb 9, 2013
    Posts:
    18
    'sup everyone, i'm throwing out some ideas for a future game of mine, one of the incoming plans is to make a PvP Arena, the controller is in 3rd person but i have some problems about the camera;

    If you ever played Naruto Ultimate Ninja on console (just for reference) you may know that the camera follows the other character, while staying behind yours at anytime;

    i thought to give a Camera a LookAt script + "Childing" it with the character itself, to have the same result;

    I am concerned, however, that when the opponent's character is behind me, the camera may look at it, but would be in front of my character, and not behind if

    Anyway to solve this? And Anyway to improve my understanding of this type of camera?

    (below an image to make it clearer)


    (and a link to a video to make clear the type of camera)
    http://www.youtube.com/watch?v=Bog5d72GzwI