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Some Audii TT Problems....

Discussion in 'Formats & External Tools' started by Bula, Jan 6, 2012.

  1. Bula

    Bula

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    Hello everybody.....I have modelled a little half of an Audi TT but it looks like I have some dots in my render image....I have thought it's about the topology.....I have just tryed to move it down and up left and right but still could't find it...Here is a link to my image....http://s1215.photobucket.com/albums/cc517/Bulisor/




    Hope you can give me an idea about this :D


    I would be very thankfully....
     
  2. jeffmorris

    jeffmorris

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    Are you modeling the car from a tutorial?
     
  3. Bula

    Bula

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    Nope.....I have found a tutorial in youtube....I have watched it.....Now I am making it myself......

    whitout looking at the tutorial :D

    and what I havw watched was about a Ford......
     
  4. jeffmorris

    jeffmorris

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  5. Bula

    Bula

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    WOW......Ty....didn't know about this tut......Anyway I don't want to use a tutorial to make anything....It just confuse me because I have my own type of modelling...So far no one has it.....:))

    Anyway I have 1 prob......When I try make a object in my left viewport I cannot.....In any other I can....Any help please mates?
     
  6. UnknownProfile

    UnknownProfile

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    Could it be a problem with the normals? Try smoothing the edges around the problematic polygons.
     
  7. Bula

    Bula

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    Yeah .....I just started it again in another way.....Thank you for all your help
     
  8. Bula

    Bula

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  9. jeffmorris

    jeffmorris

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    Did you create separate parts of the car body like doors, fenders, hood, etc? I think that all of the parts should be combined into one part, all of the vectices have to be welded, and smoothing should be applied to the whole car body.
     
  10. Bula

    Bula

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    Ty for you answer Jeff.

    The back part of the car used to be separate but I have bridged the edges and the verteces.....
    Result?

    Same problem.....If you can help please please leave a reply here.....I am really depserate..I have searched 4 hours for tutorials tryied almost everything....

    Willing to model for you......
     
  11. ivanzu

    ivanzu

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    Show the wireframe.
     
  12. Bula

    Bula

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    How do I photo the Wireframe....Sorry for stupid question
     
  13. EISOBAX

    EISOBAX

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  14. Bula

    Bula

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  15. Swearsoft

    Swearsoft

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    ....
     
  16. Bula

    Bula

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    I am asking for help not for trolling.
    If you can help me with smoothing groups I would be very thankfully.


    I think that's the problem....So if is another just tell me
     
  17. Swearsoft

    Swearsoft

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    It can be a number of things. Are all the vertices in that area welded?
    Cutting in 3dsmax sometimes creates vertices on top of each other.

    Your first screenshot shows that smoothing groups is not the issue.

    Add a Turbosmooth modifier on top and we will see directly what the problem is.

    Use the Advanced editor here in the forum to add attachments to your posts, instead of linking to photobucket.
     
  18. Swearsoft

    Swearsoft

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    But seriously if you got stuck here what was all that talk about being a talented organic modeler and stuff?
     
  19. Bula

    Bula

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  20. Swearsoft

    Swearsoft

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    Attach the TT file, I will explain what is wrong with it.
     

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  21. Bula

    Bula

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    lol , ty for this

    What is wrong with them ?


    Reallly really thankfully
     

    Attached Files:

    Last edited: Jan 9, 2012
  22. Swearsoft

    Swearsoft

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    Post the model, make it into a zip.

    It will save a lot of time.
     
  23. Swearsoft

    Swearsoft

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  24. Bula

    Bula

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    lol.....


    I would've started a Bugati if I knew about the Audi.....But anyway I will finish this one


    Relly thankfully for all your help
     

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  25. Swearsoft

    Swearsoft

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    I fixed it. Please confirm. I don't know what you did, but I have seen it before. I know how to fix it, but not what causes it. I haven't been able to do it myself, never.

    Anyway can you explain how you made this model, because if it is "your own modeling style" maybe it's what it caused the issues.
     

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  26. Bula

    Bula

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    Cheers.....
    Still there are some black dots there......but I can live with this.


    How I did it?

    Well started with a plane and extrude.....But all the model is made only from 1 part......Many of those that make cars make the car from 2 parts.....

    Anyway cheers
     
  27. Swearsoft

    Swearsoft

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    Add a different smoothing group to the selected (shown in image).
    but as you can see your shape is pretty crap. That's why we use turbosmooth and work on a lower subdivision level.

    Unfortunately explaining this is too much work and text for a post. You would be better off going to a forum like: 3dtotal.com, polycount.com, cgtalk.com

    koyima
     

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  28. Bula

    Bula

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    my shape is pretty crap.....How so.....It's low poly and looks really good....


    Not finished yet ofc
     
  29. Bula

    Bula

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    Btw.......
    Don't mean to be rude.....But that thing there is just the same as the one at the tyres
     

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  30. Costy

    Costy

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  31. Bula

    Bula

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    Still........
    There is a black line all along the Audi....I have tryied adding diffrent smoothing groups but without any succes


    Help?:D
     
  32. Swearsoft

    Swearsoft

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    The shape is not round. Basically because of the amount of polys you have added you will have a hard time adding detail further down the line.

    Basically do the tutorial somebody linked earlier. http://tutorial-z.com/audi-tt-2008-3d-modeling-tutorial-from-a-to-z/

    You will understand at what point we add more geometry, why we wait and how we add detail to achieve the nice chamfers and cuts as

    Because even for a game model you have to make the high-poly to project and get normal maps.
     

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  33. Bula

    Bula

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    Thank you for all your help koymia

    I have moved that edge down.

    Added more verteces at the back wheel.
    The flash light vertex was just a exporting error....Don't have it there....Or if I have it just tell me ....Maybe you pointed that out so I can see it....


    Anyway tell me what you think now of it?
     

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  34. Bula

    Bula

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    Is it posible that in Blender the black line isn't visible?


    I just exported the object in Blender and it looks like there is no line.....(Well....still trying to learn how to put those damn lamps there but as far as I got.....there is no black line)


    Hope is posible:D

    Best regards...
    Ty koyima
     
  35. Bula

    Bula

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    Bumb
    Still need help with the black line all along the Audi TT
     

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  36. Bula

    Bula

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    BUMB

    Intresting fact is that on the mirror side of the Audi everything looks great.Something like....In the part that I am working is a black line across the Audi.....In the mirror side everything just look great.....Some help?
     

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  37. Swearsoft

    Swearsoft

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    That's shading man. There is nothing wrong. Are you in max? Do this
     

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  38. Bula

    Bula

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    Happy to say!




    Closed Thread!
    Thank you