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Some Asset Store Questions

Discussion in 'Assets and Asset Store' started by BHS, Apr 18, 2011.

  1. BHS

    BHS

    Joined:
    Dec 21, 2009
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    4,764
    Update sorry one more question:
    When you create a folder called Asset Store and you create the asset pack through the pluggin does it export all scenes that are in that project or just the current scene you have open?


    I'm try to add some stuff to the asset store and I'm having a few problems.

    1. What folder do I rename to AssetStore? If I rename the folder that I have all my assets in it errors and I mess my whole project up.

    2. The file type fbm is unsupported: That's the material type Unity gave my fbx models so how do I fix this?

    3. How long does it take for a submission to get into the asset store? One of mine was excepted, but I still don't see it in the asset store.

    I'm using Windows Vista.
     
    Last edited: Apr 19, 2011
  2. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

    Joined:
    Jul 19, 2006
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    32,401
    1. You don't rename anything, you make a new folder.
    3. It varies. Sometimes a couple days, sometimes longer.

    --Eric
     
  3. BHS

    BHS

    Joined:
    Dec 21, 2009
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    Cool thank you.

    Anyone know question 2?
     
  4. BHS

    BHS

    Joined:
    Dec 21, 2009
    Posts:
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    Never mind I think I fixed it I just took the .fbm out of the material name and it seems to be working.