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[Solved] UnityIAP iOS Problem. Unavailable Product.

Discussion in 'Unity IAP' started by ProSingle, Feb 24, 2016.

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  1. ProSingle

    ProSingle

    Joined:
    Dec 25, 2014
    Posts:
    2
    Hello,
    My problem is that on iOS device and in Xcode iOS simulator ,i have problem "NoProductsAvailable" because when iAP trying to add product it gives error "Product Unavailable"

    here is sample code i use

    Code (CSharp):
    1. var builder = ConfigurationBuilder.Instance(StandardPurchasingModule.Instance());
    2. builder.AddProduct("cup_diamonds",ProductType.Consumable);
    3. UnityPurchasing.Initialize(this, builder);
    4.  
    In itunesconnect i added product and id is the same.
    Btw all works great on android!
    Please help me solve this problem.
     
    Last edited: Feb 24, 2016
  2. nicholasr

    nicholasr

    Joined:
    Aug 15, 2015
    Posts:
    183
  3. ProSingle

    ProSingle

    Joined:
    Dec 25, 2014
    Posts:
    2
    Hi all was good in my code , the problem was that i didn't agree tax for apple.
     
    nicholasr likes this.
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