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[SOLVED] Unity switching platform by itself (B24)

Discussion in '5.4 Beta' started by Shushustorm, Jul 2, 2016.

  1. Shushustorm


    Jan 6, 2014
    Unity hasn't been switching platform itself after all.
    Deleting the Library folder, which I had to do because of a different issue, made it switch back.


    I just switched platform from Mac / Windows / Linux to iOS.
    After some time not working in the Editor and returning there, it switched to Mac / Windows / Linux again, by itself.


    I just found out this happened because I deleted the Library folder.
    Regenerating the folder switches the project back to Mac / Windows / Linux.
    Well, that's bad. I am using shaders that, since B24, will only work when regenerating /Library*.
    So I am not able to build this for iOS.

    *Case number 810777
    Last edited: Jul 16, 2016