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[Solved]Unity build crash randomly

Discussion in 'Editor & General Support' started by hgulgen, Sep 5, 2019.

  1. hgulgen

    hgulgen

    Joined:
    Nov 29, 2016
    Posts:
    54
    Hello folks,

    I have a problem When I build my project , While I try to build , It randomly crash all the time. Can somone experience it before ? I also added log files.It is vr project by the way.

    I could not understand it means . It does not give any information for me.

    UnityPlayer.dll caused an Access Violation (0xc0000005)
    in module UnityPlayer.dll at 0033:bd3716b4.


    What does it mean "PAL_Memory_Free"

    Stack Trace of Crashed Thread 7140:
    0x00007FF8BD3716B4 (UnityPlayer) PAL_Memory_Free
    0x00007FF8BD365DAE (UnityPlayer) PAL_Memory_Free
    0x00007FF8BD36A9A5 (UnityPlayer) PAL_Memory_Free
    0x00007FF8BD3D2556 (UnityPlayer) PAL_Memory_Free
    0x00007FF8BD3D2A9B (UnityPlayer) PAL_Memory_Free
    0x00007FF8BD3D3DCB (UnityPlayer) PAL_Memory_Free
    0x00007FF8BD3D3EA8 (UnityPlayer) PAL_Memory_Free
    0x00007FF8BD693099 (UnityPlayer) UnityMain
    0x00007FF925667974 (KERNEL32) BaseThreadInitThunk
    0x00007FF925EBA271 (ntdll) RtlUserThreadStart







    I use Unity 2019.1.14 version
    Lwrp version is 5.16.1
    Windows 10
     

    Attached Files:

  2. hgulgen

    hgulgen

    Joined:
    Nov 29, 2016
    Posts:
    54
    I think I found my problem. Log files not give any information about my problem. I just destroy my project and found my problem.
    I am making a vr game. I doubt from oculus integration especially , Oculus Spatializer but then realize that problem was light weight render pipeline.

    If you use last version of light weight render pipeline , you have to be carefully about that. I convert to old version again 5.7.2 confirmed by unity. It is working now.
    if somone has same problem , you can try this.

    Thanks.