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Question [SOLVED] Unable to find player assembly unityengine.testrunner

Discussion in 'Editor & General Support' started by PolyMad, Apr 25, 2020.

  1. PolyMad

    PolyMad

    Joined:
    Mar 19, 2009
    Posts:
    2,350
    Please help me, what is happening here???
    The installation got corrupted or what?
     

    Attached Files:

    BIGNIKita likes this.
  2. PolyMad

    PolyMad

    Joined:
    Mar 19, 2009
    Posts:
    2,350
    Disabled the fkkn Burst AOT in PROJECT SETTINGS and it's now compiling.
    I can't understand why it compiled fine up to now though.
    And surely I didn't go and activate the Burst option.
    Mistery. Luckily I found a thread in the forum about this option.
    It would be nice if the developers would add a notice in this case that helps the user to get rid of the problem and proceed with the build. It doesn't make any sense to annoy people this way over and over. A simple message in case of Burst error would save hours to many people.
     
  3. tim_jones

    tim_jones

    Unity Technologies

    Joined:
    May 2, 2019
    Posts:
    287
    Hi, sorry you had this error.

    First, that warning is a red herring - it doesn't actually prevent the build from succeeding.

    The real error(s) are the ones below the warning - if you select those in the Console then you should hopefully get more details about what is causing those errors.

    I also notice that you're using Burst 1.1.2. The latest non-preview version is 1.2.3, which contains many bug fixes - it would be worth upgrading to that to see if it "just works".
     
  4. PolyMad

    PolyMad

    Joined:
    Mar 19, 2009
    Posts:
    2,350
    Red herring? o_O

    However, I can't figure out why it was compiling without problems up to that point.
     
    spider853 likes this.
  5. sampatsharma865

    sampatsharma865

    Joined:
    Apr 30, 2019
    Posts:
    1
    thank you so much it fixed my issue