Search Unity

Resolved [SOLVED] tiling and offset messes up texture, help!

Discussion in 'Shader Graph' started by SpyderManToo, Jul 11, 2021.

  1. SpyderManToo

    SpyderManToo

    Joined:
    Dec 8, 2020
    Posts:
    387
    so i am following this tutorial:


    and using the exact sprite from the github project files. heres how the texture looks like when i have the tiling and offset of 1 and 1(default offset i think)
    Screen Shot 2021-07-11 at 11.55.09 AM.png
    and heres what happens when i set it to 3 and 3
    Screen Shot 2021-07-11 at 11.55.16 AM.png
    why is this? help
     
  2. SpyderManToo

    SpyderManToo

    Joined:
    Dec 8, 2020
    Posts:
    387
    also offset messes it up also, the preview and texture just dissapears!
     
  3. SpyderManToo

    SpyderManToo

    Joined:
    Dec 8, 2020
    Posts:
    387
    solved: i had to change the wrap mode on the sprite to repeat