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(Solved) Single Pass Bloom (Legacy Image Effect)

Discussion in 'AR/VR (XR) Discussion' started by AcidSheep, Mar 6, 2019.

  1. AcidSheep

    AcidSheep

    Joined:
    Apr 13, 2015
    Posts:
    19
    Hi.

    I am searching for someone that can modify the old "original" Bloom Image Effect from Unity.
    Of course, I know that there is a Post Processing Stack which works with Single Pass, but that bloom is computed in a different way.

    The original Bloom had / has a very distinct look with zero artifacts and much less jittering during movement. Also in regards to Color and the Settings, I like its look way more than the look of the Blur in the PostProcessing stack.

    I have found this Unity doc on how to modify a Post Processing Effect to run in Single Pass Rendering (https://docs.unity3d.com/Manual/SinglePassStereoRendering.html) but failed to comprehend / implement it myself.

    Attached is the script and shader ( I hope this does not violate any guidelines. The code is from the Unity Standard Assets, so it should be good) (Removed the Links now since i solved it)

    Maybe this is straightforward thing for someone with experience in the Shader-programming, but I am unable to get it working myself!

    Please, can somebody help me? :rolleyes:
    Thank you all!
     
    Last edited: Mar 8, 2019
  2. AcidSheep

    AcidSheep

    Joined:
    Apr 13, 2015
    Posts:
    19
    Ok i figured it out. Wasn't easy (for me^^). If someone has the same problem and needs an amazing Single Pass Stereo Bloom Shader, just PM me and i can send it :)
     
    Akhillogon, kirovxq and Moeb like this.
  3. Moeb

    Moeb

    Joined:
    Jul 1, 2017
    Posts:
    1
    Hello ! could you please share with us your shader ? :)
     
  4. Akhillogon

    Akhillogon

    Joined:
    Apr 4, 2019
    Posts:
    1
    Hi, can you share the shader?. Also can you tell me where can i get Post Processing Stack which works with Single Pass. Thanks.:):)
     
  5. AcidSheep

    AcidSheep

    Joined:
    Apr 13, 2015
    Posts:
    19
    Sent you a pm ;)
     
  6. juxtaposeidon

    juxtaposeidon

    Joined:
    Jan 23, 2018
    Posts:
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    Hi! I would love to take a look at your shaders if you don't mind sending them? As well as the other post processing stack you mentioned
     
  7. yanglqq

    yanglqq

    Joined:
    Dec 19, 2019
    Posts:
    1
    Hello! Could you share me the shader? Thanks a lot!