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[Solved] Question about using mock environment IAP on Windows Store and testing purchases

Discussion in 'Unity IAP' started by skullthug, Jan 19, 2016.

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  1. skullthug

    skullthug

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    Oct 16, 2011
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    Hi there, I've just got a pretty simple question.

    When testing on a Windows (8.1) Phone with the mock environment enabled, I get some strange variables passed to the test screen.
    Namely "From Unibill demo full license", the $123.500000 price, and the "Fake title -" appended onto the stringID of my IAP I'm invoking.

    Are these just a bi-product of the test environment of Unity IAP, and will be replaced with the correct information when mock environment is disabled and the product launched? I'm assuming so because I haven't been able to find where this odd info would be coming from otherwise. I figured it was better to be safe than sorry and ask.





    It's been awhile since I've messed with Windows Store IAP testing, and it was with a different IAP package, so I can't remember if this is normal or not
     
  2. CaptainTire

    CaptainTire

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    Can confirm, I have "Fake title -" assigned in front of my inapp purchases too!
     
  3. skullthug

    skullthug

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    So, confirmed, the "Fake title" and odd info is nothing to worry about then?
     
  4. Banderous

    Banderous

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    It won't be present if you beta test your app. It's added by Unity IAP when it generates fake data for local testing.
     
    CaptainTire and skullthug like this.
  5. skullthug

    skullthug

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    Great, thanks!
     
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