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[SOLVED] Project opened from cloud is incomplete - missing assets

Discussion in 'Unity Collaborate' started by sergiusz308, Jul 15, 2020.

  1. sergiusz308

    sergiusz308

    Joined:
    Aug 23, 2016
    Posts:
    235
    Hi everyone.

    Recently got a new latop so I tried to sync dev-machines using Unity Collaborate.

    On old machine I have a fully synchronized project - everything is fine, uploaded to the Collaborate and up to date.

    On the new machine, after installing Hub I tried to open the same project from the cloud.

    Initially it looked like it works - it was downloading assets, importing etc. However when import finished, project is incomplete - looks like a way to many commits behind project from the old machine.

    So... how to share project between machines (the same unity account)?

    I don't understand this - project is said to be up-to-date, in the Collaborate cloud - why when downloaded from the cloud is incomplete?

    UPDATE - Unity is fine, I just picked the wrong project... :/
    UPDATE 2 - One off thing though noticed - some of the importer assets, which had colliders generated on import were broken - had to regenerate colliders for them manually.

    Thanks,
    S.
     
    Last edited: Jul 15, 2020
    Ryan-Unity likes this.