Search Unity

  1. We are migrating the Unity Forums to Unity Discussions. On July 12, the Unity Forums will become read-only. On July 15, Unity Discussions will become read-only until July 18, when the new design and the migrated forum contents will go live. Read our full announcement for more information and let us know if you have any questions.

[Solved]PlayerPrefs doesn't save on exit in Windows 8.1

Discussion in 'Windows' started by stamenkrumov, Sep 1, 2014.

  1. stamenkrumov

    stamenkrumov

    Joined:
    Jun 15, 2014
    Posts:
    33
    I use PlayerPrefs to save data from my game settings( sound On / Off, ect. ). When I play the game I can make changes to playerPrefs with no issue but when I quit it, my settings are lost and the next time I run my game they are not loaded. I tried PlayerPrefs.Save() when I exit the settings menu but this doesnt helped.
    Should I do some changes to App manifest in order to save my game data on disk or something else ?
     
  2. mbowen89

    mbowen89

    Joined:
    Jan 21, 2013
    Posts:
    639
    What did you do to solve this problem, just curious? Random mistake on your end?
     
  3. Meltdown

    Meltdown

    Joined:
    Oct 13, 2010
    Posts:
    5,840
    This is a known issue. Don't use the Build & Run command from Unity.
    Build to the Visual Studio project. Then run from Visual Studio.