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[Solved] Package acceptance validation error: You cannot submit pre-compiled .NET Native packages.

Discussion in 'Windows' started by GhulamJewel, Dec 17, 2017.

  1. GhulamJewel

    GhulamJewel

    Joined:
    May 23, 2014
    Posts:
    351
    I am having trouble upload my game to windows dashboard. The Dashboard says it accepts appbundles? but in visual studio 2017 it says only accepts appxupload? so do I set the generate bundles to never? also the bundle package passed windows cert test. Thank you. 2.png 1.png
     
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,680
    When you're first creating an .appx using Project ->Store -> Create AppX package, it will ask you if you want to create a package for uploading it to the Windows Store. This error happens if you try to upload a package where you answered "No" to that question.
     
  3. GhulamJewel

    GhulamJewel

    Joined:
    May 23, 2014
    Posts:
    351
    I was uploading the .appxbundle file in the output folder the one with the box icon. But there was a file (.appxupload) outside that folder that was supposed to be uploaded which has no icon. It uploaded now.