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[Solved] no error reported on IOS

Discussion in 'Unity Cloud Diagnostics' started by Binouze, Apr 30, 2019.

  1. Binouze

    Binouze

    Joined:
    Mar 2, 2017
    Posts:
    66
    Hi, on my app I have errors report working on Windows Editor, my Linux server and Android client. But on IOS have don't have any reports.
    I tried to add a Debug.LogException to be sure an exception is sent, and the xCode console log the "Uploading Crash Report" message but some time after I have the following error on the xCode console and still no log in the Crashes and Exceptions dashboard.


    2019-04-30 11:56:16.307876+0400 gardengoons[1159:201097] Task <B2FD10E0-0825-4566-AAA7-3F70410A4563>.<1> HTTP load failed (error code: -998 [2:0])

    2019-04-30 11:56:16.308499+0400 gardengoons[1159:201835] Task <B2FD10E0-0825-4566-AAA7-3F70410A4563>.<1> finished with error - code: -998

    2019-04-30 11:56:16.309858+0400 gardengoons[1159:201835] Task <B2FD10E0-0825-4566-AAA7-3F70410A4563>.<1> load failed with error Error Domain=NSURLErrorDomain Code=-1 "unknown error" UserInfo={_kCFStreamErrorCodeKey=0, NSUnderlyingError=0x2816e1080 {Error Domain=kCFErrorDomainCFNetwork Code=-998 "(null)" UserInfo={NSErrorPeerAddressKey=<CFData 0x2839d3200 [0x24daad450]>{length = 16, capacity = 16, bytes = 0x100201bb225f4cd90000000000000000}, _kCFStreamErrorCodeKey=0, _kCFStreamErrorDomainKey=2}}, _NSURLErrorFailingURLSessionTaskErrorKey=LocalUploadTask <B2FD10E0-0825-4566-AAA7-3F70410A4563>.<1>, _NSURLErrorRelatedURLSessionTaskErrorKey=(

    "LocalUploadTask <B2FD10E0-0825-4566-AAA7-3F70410A4563>.<1>"

    ), NSLocalizedDescription=unknown error, NSErrorFailingURLStringKey=https://perf-events.cloud.unity3d.com/api/v2/projects/b8b270e5-d547-4483-ba18-15257e278a49/reports, NSErrorFailingURLKey=https://perf-events.cloud.unity3d.com/api/v2/projects/b8b270e5-d547-4483-ba18-15257e278a49/reports, _kCFStreamErrorDomainKey=2} [-1]

    2019-04-30 11:56:16.345305+0400 gardengoons[1159:201097] [BoringSSL] nw_protocol_boringssl_get_output_frames(1301) [C22.1:2][0x11b096eb0] get output frames failed, state 8196

    2019-04-30 11:56:16.345438+0400 gardengoons[1159:201097] [BoringSSL] nw_protocol_boringssl_get_output_frames(1301) [C22.1:2][0x11b096eb0] get output frames failed, state 8196

    2019-04-30 11:56:16.346239+0400 gardengoons[1159:201097] TIC Read Status [22:0x0]: 1:57

    2019-04-30 11:56:16.346491+0400 gardengoons[1159:201097] TIC Read Status [22:0x0]: 1:57

    2019-04-30 11:56:16.358483+0400 gardengoons[1159:201097] Task <48063C4C-4ACE-4D34-8712-6D1CF18869A0>.<1> HTTP load failed (error code: -998 [2:0])

    2019-04-30 11:56:16.358653+0400 gardengoons[1159:201085] Task <48063C4C-4ACE-4D34-8712-6D1CF18869A0>.<1> finished with error - code: -998

    2019-04-30 11:56:16.359424+0400 gardengoons[1159:201085] Task <48063C4C-4ACE-4D34-8712-6D1CF18869A0>.<1> load failed with error Error Domain=NSURLErrorDomain Code=-1 "unknown error" UserInfo={_kCFStreamErrorCodeKey=0, NSUnderlyingError=0x2816969a0 {Error Domain=kCFErrorDomainCFNetwork Code=-998 "(null)" UserInfo={NSErrorPeerAddressKey=<CFData 0x2839d10e0 [0x24daad450]>{length = 16, capacity = 16, bytes = 0x100201bb225f4cd90000000000000000}, _kCFStreamErrorCodeKey=0, _kCFStreamErrorDomainKey=2}}, _NSURLErrorFailingURLSessionTaskErrorKey=LocalUploadTask <48063C4C-4ACE-4D34-8712-6D1CF18869A0>.<1>, _NSURLErrorRelatedURLSessionTaskErrorKey=(

    "LocalUploadTask <48063C4C-4ACE-4D34-8712-6D1CF18869A0>.<1>"

    ), NSLocalizedDescription=unknown error, NSErrorFailingURLStringKey=https://perf-events.cloud.unity3d.com/api/v2/projects/b8b270e5-d547-4483-ba18-15257e278a49/reports, NSErrorFailingURLKey=https://perf-events.cloud.unity3d.com/api/v2/projects/b8b270e5-d547-4483-ba18-15257e278a49/reports
     
  2. MasoInar

    MasoInar

    Joined:
    Feb 20, 2014
    Posts:
    90
    What unity version are you using? Because I've had same kind of error messages with IOS using UnityWebRequest to send POST data to web api (using latest 2019.x versions) and Android and Editor works just fine.
     
  3. Binouze

    Binouze

    Joined:
    Mar 2, 2017
    Posts:
    66
    I'm using unity 2019.1.0f2
     
  4. Binouze

    Binouze

    Joined:
    Mar 2, 2017
    Posts:
    66
    I use UnityWebRequest for calling php services on my server with POST datas and I don't have any problems with it
     
  5. Binouze

    Binouze

    Joined:
    Mar 2, 2017
    Posts:
    66
  6. Binouze

    Binouze

    Joined:
    Mar 2, 2017
    Posts:
    66
    Problem fixed in 2019.1.4 :)