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Resolved [Solved][MacOS] Unity 2020.2b9 crashes on project launch

Discussion in '2020.2 Beta' started by Srokaaa, Oct 29, 2020.

  1. Srokaaa

    Srokaaa

    Joined:
    Sep 18, 2018
    Posts:
    169
    Hi, I have a problem with b9. When I try to update my project from b7 to b9 as soon as I change Unity version in Editor Hub and try to lauch it Unity icon pops briefly and then hides.

    I checked ~/Library/Logs/Unity/upm.log and here are the logs:

    Code (CSharp):
    1. [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-maciejsrokowski" (connect: 0.00s, validation: 0.02s, handshake: 0.19s)
    2. Entitlement-based licensing initiated
    3. [LicensingClient] Licenses updated successfully
    4. 2020-10-29 09:33:24.494 Unity[804:10706] Unable to load the Interface Builder file MainMenuNew.nib because the object archive is missing. Valid nib files must contain either keyedobjects.nib, objects.nib, or data.nib. Full path: /Applications/Unity/Hub/Editor/2020.2.0b9/Unity.app/Contents/Resources/MainMenuNew.nib
    5. 2020-10-29 09:33:24.494 Unity[804:10706] Unable to load nib file: MainMenuNew, exiting
    6.  

    System: MacOS 10.15.5
     
  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,136
    Hi @Srokaaa,

    This looks like an instance of this known issue: https://issuetracker.unity3d.com/product/unity/issues/guid/1277643/

    This behaviour occurs in some scenarios where the Unity install is corrupted. This can happen when trying to install via the Hub when the hard disk drive is full.

    Could you please check if freeing up some disk space and re-installing Unity solves the issue?
     
  3. Srokaaa

    Srokaaa

    Joined:
    Sep 18, 2018
    Posts:
    169
    @LeonhardP Yep, that was it. I re-installed Unity and it doesn't happen anymore
     
    LeonhardP likes this.