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[Solved] Lost line numbers and double click ability in Unity editor console

Discussion in 'Scripting' started by kathode, Oct 8, 2016.

  1. kathode

    kathode

    Joined:
    Jan 15, 2013
    Posts:
    63
    Hi,

    UPDATE: Setting "Log" to "ScriptOnly" in the editor console log window has addressed this.
    ---
    At some point recently, I lost line numbers in the Unity editor console log. In addition, I can no longer double click on any given line and have MonoDevelop open and go to the correct line. I'm not sure what I might have done to lose this ability. If anyone could let me know what's wrong here, I'd appreciate it.

    For reference, I'm on Unity 5.4.0p4, running in editor. I'm set to the Android platform and have development build and script debugging checked in build settings.

    Here's a sample of a simple debug log statement in the editor log:
    Code (CSharp):
    1.  
     
    Last edited: Oct 8, 2016
    dan_ginovker likes this.
  2. jonc113

    jonc113

    Joined:
    Mar 10, 2013
    Posts:
    18
    FYI, in 2021 It's still true. I set my Stack Tracing to Full and lost my line numbers. Put it back to ScriptOnly and it was ok.

    THEN - Somehow it changed back to full without my doing - have no clue how that happened. ScriptOnly fixed it again.
     
    dan_ginovker and yglamazdin like this.