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[Solved] Launch already builded + get logs

Discussion in 'Windows' started by ben-maurin, Jun 21, 2017.

  1. ben-maurin

    ben-maurin

    Joined:
    Apr 7, 2016
    Posts:
    47
    Hi,

    I've some strange crashes when loading scene only when building as UWP for windows 10 (not in normal PC build). I would like to fix it but I have some issues :

    - I can't find a log file on the build directory. In normal PC build, there is a output_log.txt , but for UWP I can't find one. I've seen in the forum some devs that link some logs. Where do you find it?

    - When I try to launch the exe (without doing "build and run" in Unity), I have a popup with this message that shows up : "This application can only run in the context of an app container".
    Is there a way to launch it whitout rebuilding it?
    EDIT : for this I found a way in Visual studio, with "Debug installed app package".

    Thanks in advance
     
    Last edited: Jun 21, 2017
  2. Aurimas-Cernius

    Aurimas-Cernius

    Unity Technologies

    Joined:
    Jul 31, 2013
    Posts:
    3,664
    Go to AppData\Local\Packages, you should find your app directory there. You can find log in TempState folder.
     
  3. ben-maurin

    ben-maurin

    Joined:
    Apr 7, 2016
    Posts:
    47
    Thanks !
    So you confirm using "Debug installed app package" via Visual studio is the only way to relaunch an already built project? because it slow the game a lot. And of course if you "stop" in visual, the app close.
     
  4. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,526
    There are 4 ways to launch it:

    * Build & Run from Unity;
    * Press F5 in Visual Studio after opening the generated VS project;
    * Debug installed app package in VS;
    * Launch it through start menu. Once you launch it through VS or Build & Run, it will appear in your start menu and you'll be able to launch it that way.