Hi, Im bringing a game I did for Windows mixed reality. I want to bake lights and shadows in each scene so it runs better, but I'm having issues with baked GI. I am using subtractive lighting mode with mixed directional light. In the editor everything looks good, when I build the apk, there is a lot of artifact that moves when camera (head) is moving. I also enabled generate lightmap uv on each model I am using in that scene. This is what I see when I run the apk. https://imgur.com/a/avXnbtZ This is in the same view in the editor. https://imgur.com/a/Zq6rre5 This is my lighting settings. https://imgur.com/a/8suoEUL https://imgur.com/a/ooAtfXZ This is my player settings. https://imgur.com/a/xD03EQI Here's project quality setting. https://imgur.com/a/swY8MKs Any help would be highly appreciate.