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[Solved] Include exclude directories in main project directory

Discussion in 'Unity Collaborate' started by ibyte, Nov 13, 2019.

  1. ibyte

    ibyte

    Joined:
    Aug 14, 2009
    Posts:
    928
    Hi I have what I believe is the default .collabignore file.

    1) Why are .vs, Library and Temp ignored when they are not in the .collabignore file?
    2) I have added a scripts subdirectory in the main project directory and collab is not picking it up?

    Unity 2019.1.11f1 and collab 1.2.16

    Code (CSharp):
    1.  
    2.  
    3. # ===========================
    4. # Default Collab Ignore Rules
    5. # ===========================
    6.  
    7. # OS Generated
    8. # ============
    9. .DS_Store
    10. ._*
    11. .Spotlight-V100
    12. .Trashes
    13. Icon?
    14. ehthumbs.db
    15. [Tt]humbs.db
    16. [Dd]esktop.ini
    17.  
    18. # Visual Studio / MonoDevelop generated
    19. # =====================================
    20. [Ee]xported[Oo]bj/
    21. *.userprefs
    22. *.csproj
    23. *.pidb
    24. *.suo
    25. *.sln
    26. *.user
    27. *.unityproj
    28. *.booproj
    29.  
    30. # Unity generated
    31. # ===============
    32. [Oo]bj/
    33. [Bb]uild
    34. sysinfo.txt
    35. *.stackdump
    36.  
     
  2. ibyte

    ibyte

    Joined:
    Aug 14, 2009
    Posts:
    928
  3. ibyte

    ibyte

    Joined:
    Aug 14, 2009
    Posts:
    928
    I upgraded to preview 2.0.0.17, I see the proper excludes now, still not sure why my scripts dir is being ignored
     
    Last edited: Nov 13, 2019
  4. ibyte

    ibyte

    Joined:
    Aug 14, 2009
    Posts:
    928
    And after a project reload I can now see the file and add it to collaborate.
     
    ryanc-unity likes this.