Search Unity

[Solved] Error on Addressables Build after Upgrade from preview 0-6-8 to 1.2.4

Discussion in 'Addressables' started by TheFudge, Sep 30, 2019.

  1. TheFudge

    TheFudge

    Joined:
    Apr 28, 2014
    Posts:
    39
    We are currently updating our app and wanted to incorporate the mroe stable production version 1.2.4.

    We are currently on Unity 2018.3.14f1.

    But everytime I try to build addressables I get two errors:
    Code (CSharp):
    1. InvalidOperationException: Sequence contains no elements
    2. System.Linq.Enumerable.First[TSource] (System.Collections.Generic.IEnumerable`1[T] source) (at <1b13ba6391c74847bbc3eddc86df7eee>:0)
    3. UnityEditor.Build.Pipeline.Tasks.CalculateAssetDependencyData.Run () (at Library/PackageCache/com.unity.scriptablebuildpipeline@1.5.2/Editor/Tasks/CalculateAssetDependencyData.cs:116)
    and
    Code (CSharp):
    1. SBP ErrorException
    2. UnityEditor.GenericMenu:CatchMenu(Object, String[], Int32)
    3.  
    I can't get it to work so if anyone has an idea what the problem might be, thank you in advance.

    Edit: It seemed there was something wrong somewhere. Deleting the Library folder did help.
     
    Last edited: Sep 30, 2019
    unity_bill likes this.
  2. Most_Incredible

    Most_Incredible

    Joined:
    Jan 25, 2012
    Posts:
    36
    It didn't help. I am using Unity 2019.4.7