Hello guys, bringing up this thread... Basically I got the awesome JohannesMP script to work like a charm in my game (it's blurring the background while the Inventory is called). The only thing is: it's not fading like the rest of the canvas elements. Do you know why? How can I make it work like the rest? (P.S. the shader is on a "panel" of the canvas, under the inventory panel... so the whole canvas is fading properly, but the panel with the blur shader). Here a video to check the behavior yourself: Should I write a specific script for that? If so, how? Any help is much appreciated!!! Thanks!